How to Haiku!

Presentations that work

I was recently asked to run a workshop on how to develop effective presentations. I had run this workshop last year, but of course, last year’s work needed updating, as so much changes so quickly that workshops from even last week seem out of date! Some things remain the same:

Of course, a lot of things have also changed; and one of the most important updates I made to my workshop was to introduce participants to Haiku Deck.

What is Haiku Deck?

Originally an iPad app, and now available on the web, with future plans for access on other platforms, Haiku Deck is a gorgeously simple slideshow creator, that enables the user to create presentations that easily meet all of the tips for presentations mentioned above.

The creators behind the app focus on three words: simple, beautiful and fun.

Click this image to view a simple Haiku Deck example.
Click this image to view a simple Haiku Deck example.

A ‘deck’ or presentation can be created in four easy steps, and the finished result can be shared on social media such as Twitter or Facebook, embedded on a blog, website or in a learning management system, emailed or opened in PowerPoint or Keynote for further editing (if necessary).

How to Haiku

The steps to create a deck are incredibly easy. The process described below is for the iPad app – but it is very similar using the web-based app, and extremely intuitive.

First, click the plus sign in the centre of the bottom of the screen to create a new deck.

Then, give your deck a name, and choose a theme. Don’t worry – if the theme doesn’t suit, you can always change it again at any time during the creation process.

The different themes run across the top of the iPad screen. Simply scroll through to choose your favourite.

2014-06-30_1109The deck creation process is determined by the four images you will see on the left hand side of the screen. These allow you to (from top to bottom) add text, add images, arrange your text and add notes.

Adding text is very simple, and the beauty of Haiku Deck is that it encourages you to keep the text to a minimum. Yes, they have made additions, to enable users to input dot points, or blocks of text, however the deck is most powerful when text is used sparingly.

One exception to this is using the block of text option  for quotes, which can be quite powerful when combined with the right image – see this example below:

quote eg

Choose from selected keywords, search with your own keywords or upload your own image!

Choose from selected keywords, search with your own keywords or upload your own image!

Choosing images is the fun part. Haiku deck cleverly identifies key words in the text on the slide, and automatically allows you to search a database of thousands of images using these words. You can also choose to search using your own key word, or upload your own image. The thing that really stands Haiku Deck apart from other presentation software is that if you choose a Creative Commons Licenced image (read more about this type of image here) it automatically includes the attribution on the slide – saving an enormous amount of time.

You can also choose from a range of pre-formatted charts, or choose a solid background colour (handy for those quote slides or for when you do need to include a lot of text). In addition, in the iPad app, you can purchase stock photography right from inside the app, with images costing $1.99 US.

Even if you are not wanting to create the entire slideshow in Haiku Deck this automatic attribution is powerful. Why not  create a deck of awesome pictures, complete with attribution in Haiku Deck, and then export the slides to PowerPoint or Keynote (say if you wanted to also embed movies, music or other features not currently a part of the Haiku Deck suite).

Choose to add a headline and subheading, or add dot points or a block of text.

Choose to add a headline and subheading, or add dot points or a block of text.

The third stage is to place the text. Here you have a number of options, which are useful for working around the image in order to best combine image and text. Although the options are somewhat limited (you can’t freely place text anywhere you wish on the slide, you must choose one of the set positions), this restriction actually frees the creator, as it enables the focus to be on simply word and image, and speeds the creation process.

The fourth step is optional, and is the addition of notes. You can make these notes either private, or you can publish them along with your slides, for sharing with others. This is a much valued addition to Haiku Deck, as it really enables the tool to be used for much longer or more complex presentations, and is a godsend for those of us who get nervous when speaking, and like to have a visual prompt!

When to Haiku

Haiku Deck has been designed to be used for any type of presentation, however it’s ease of use and the simplicity of the slide design lend itself particularly well to the following uses:

2014-07-01_12431. Prayer/Reflection/Meditation: when you want beautiful images and few words, nothing beats a Haiku Slide deck. Being based in Brisbane Catholic Education, many of our meetings and gatherings begin with a simple prayer or reflection; and often these are required at short notice. Even the most familiar prayer can be given new life when it is paired with amazing imagery.

2014-07-01_12422. Conference reviews: when you attend a conference, you hear many nuggets of wisdom. What better way to capture and share these, than by using Haiku Deck. When you return from the conference, and have an amazing looking presentation to share with colleagues, no one will know just how quick and easy it was to create!

There are so many other creative ways to use Haiku Deck; young students could easily create a deck for a show and tell item, use as a simple way of sharing visual instructions, create awesome looking flashcards to learn a foreign language, and then share the great holiday snaps upon return from said foreign location; the list is endless!

You can find many more exciting and wonderful applications for Haiku Deck on the Haiku Pinterest Page. Better still, share ways you have found to use this beautiful piece of technology in your classroom, library or beyond!

 

 

 

 

 

Getting Graphic: Introducing Graphic Novels to the Classroom – Resources and Inspiration

2014-06-06_1037It is undeniable that we live in a new media age. In this age, literacy requires students to be able to make meaning from information in a wide variety of formats, one of the most prevalent being visual. The Australian Curriculum identifies the important role that visual literacy plays in contributing to a student’s overall literacy level, so much so that it forms one of the four major building blocks within the Literacy Capability.

Within this context, the graphic novel is perfectly poised to provide a powerful teaching tool, which enables students to develop literacy skills. As Di Laycock identifies, graphic novels can be considered the ‘holy grail’ of literature, as they are truly multimodal texts, encompassing all five semiotic systems.

All five semiotic systems combine to convey meaning in a series of panels. Thanks to Di Laycock for generously sharing her slide.

All five semiotic systems combine to convey meaning in a series of panels. Thanks to Di Laycock for generously sharing her slide. Image: McCloud, S 1994, Understanding comics: The invisible art, HarperPerennial, New York, p. 68.

 What is a graphic novel?

Graphic novels are often seen as ‘not real literature’ or as an easy way out for readers who don’t want to engage with ‘proper’ texts; however as Will Eisner points out, reading graphic novels challenges readers in ways perhaps educators haven’t considered:

“The format of the comic book presents a montage of both word and image, and the reader is thus required to exercise both visual and verbal interpretive skills. The regimens of art (e.g. perspective, symmetry, brush stroke) and the regimens of literature (e.g. grammar, plot, syntax) become superimposed upon each other. The reading of the comic book is an act of both aesthetic perception and intellectual pursuit.” Comics and Sequential Art, p.8)

You will note that in this quote, Eisner speaks about comic books as opposed to graphic novels. The difference is defined as one of serialisation; comics and graphic novels share the same format, however a comic is generally one part of a larger sequence, with a continuity plot that extends over multiple issues, whereas a graphic novel is a complete and extended narrative (Laycock, 2014).  While we are in definition mode, let’s turn to the work of Scott McCloud whose amazing work Understanding Comics, The Invisible Art gives a terrific explanation of what distinguishes this format from others such as picture books or movies.McCloud-Comic-Definition2

This definition focuses on the fact that it is the juxtaposition of images, which have been deliberately sequenced in order to make meaning, which differentiates graphic novels or comics from other multimodal formats such as picture books or movies. Watch this fascinating Ted talk where Scott McCloud explains this in more detail:

Using graphic novels in the classroom

Di Laycock’s research has led her to work with many teachers using graphic novels in the classroom. One of the things that she has noted which may make graphic novels less appealing is a possible  lack of familiarity with this type of text. Many teachers and students simply don’t have the metalanguage required to ‘talk about’ graphic novels, and indeed, many may need explicit instruction as to how to read a panelled page.

Fortunately quite a few terrific resources exist to take both teachers and students into the world of the graphic novel. Aside from the books which give an indepth foundational understandings of this form, such as Will Eisner’s Comics and Sequential Art: Principles and Practices from the Legendary Cartoonist and Scott McCloud’s Understanding Comics: The Invisible Art, there are also books that focus more specifically on how to include graphic novels as part of the curriculum:

Click on this image & access this collection on Amazon to learn more.

Click on this image & access this collection I have compiled on Amazon to learn more. Teachers of Brisbane Catholic Education may borrow any of these titles from ResourceLink.

For those who like to use digital resources, generously shared graphics such as the one below also provide a fantastic introduction to the format:

Choosing graphic novels: for the library and the classroom

Another challenge for teachers and teacher librarians who want to introduce graphic novels to the curriculum is identifying which are quality texts. There is a growing number of graphic novels for sale, but evaluating these for use in teaching can be time-consuming and overwhelming for someone not familiar with the format.

Just as there are novels that you might choose for a trashy ‘summer’ read, and others which you might choose for their literary merit, so too are graphic novels published for many different reading purposes. Thankfully there are a number of resources online which assist in this area of selection. Selecting graphic novels for inclusion in a general borrowing collection for a school library is also different to selecting texts for inclusion in the curriculum. For teacher librarians looking for advice on how to develop a quality collection of graphic novels for students to borrow, I would direct you to Di Laycock’s excellent article from Synergy (PDF download).

Unfortunately at the present time there are few evaluation sites for graphic novels run by Australians for an Australian audience (if they do exist, please let me know in the comments section!). Nevertheless, there are some fantastic sites for teachers and TLs getting started – one of the best is Getting Graphic, by Canadian teacher Kym Francis. This website has an excellent introduction to using graphic novels in the classroom, as well as an extensive vocabulary page which is good for building up ‘metalanguage’ skills, as well as a page devoted to evaluation processes for choosing great graphic novels. Another fantastic source of up to date information is Comics in Education, which has a very comprehensive site, and which tweets a lot of good information for educators wanting to keep up to date in this area. Follow them at @teachingcomics on Twitter.

There are other good information sites also; some of the best are pinned on my Pinterest board about graphic novels.

Of course, no post on graphic novels would be complete without a few suggestions for fabulous titles to consider. Here at ResourceLink, we have been fortunate enough to be able to build up a small graphic novel collection, so I have had the pleasure of reading quite a few titles recently. The graphic novels below are now available to borrow by BCE staff!

Great graphic novels to investigate:

9780141014081

Click the image to access teachers’ notes on this title.

Maus is an incredibly powerful tale of two generations, and the impact of the Holocaust on both. Cutting between the father’s story of his survival as a Jew in Poland during World War II, and the son’s story of his difficult relationship with his father, as he tries to learn about his family history, Maus has themes of racism, guilt, masks, imprisonment and family. From the Puffin teaching notes:

The comic book is able to depict the events of the Holocaust in a less confrontational way than photographs or films, especially with the distancing element of the characters being depicted as animals. However, Spiegelman did meticulous research and based his drawings of Auschwitz on photographs and plans.

An array of teaching resources to support Maus in the classroom is available on the Melbourne High School website.
This graphic novel would be best suited to students in Year 11 and 12.

Click the image for a terrific review by The Book Chook.

Click the image for a terrific review by The Book Chook.

Another graphic novel which uses anthropomorphism is the recently published An Anzac Tale by Ruth Starke and Greg Holfeld. This title retells the Anzac Story from the perspective of Wally and Roy, two young larrikins who sign up for adventure and to earn some extra money for the family. An author’s note inside the front cover notes that the animal representations were chosen either for their indigenous associations with the country (kangaroos, wombats and koalas) or for their symbolic association with the country (e.g the British Lion, or the Bengal tiger of India). Terrific teaching notes are available from Working Title Press. This retelling would be suitable for middle primary students and above.

Click the image to access a great review from Meanjin

Click the image to access a great review from Meanjin

Blue tells the story of Christian, as he looks back on his youth  growing up in the fictional industrial town of Bolton. While some of the language is ‘colourful’, it is necessary to the authenticity of the story, which the author describes as a combination of Stand by Me and District 9. This graphic novel has themes of racism and immigration, which lends itself to classroom discussion, and the entire book can be accessed online at Pat Grant’s website, for further discussion on how the book translates into the digital medium. Best suited for students in Year 9 and above.

Click the image to go to Classical Comics website.

Click the image to go to Classical Comics website.

          For something completely different, Classical Comics provides graphic novel versions of many popular high school novels – and interestingly, they offer them in ‘original’, ‘plain’ and ‘quick’ text, so that readers of all abilities (and those who are time poor) can access the story more effectively. These are of beautiful quality, and well worth investigating. In addition, the titles have extensive teaching notes available. Staff of BCE can borrow packs of several of these titles which include all three text levels and teachers’ notes – Romeo and Juliet, A Midsummer Night’s Dream, Macbeth and Frankenstein. These are available in Australia through Book and Volume .

           So where do I start?

Like anything in teaching, it is the pedagogy that is the most vital part of the puzzle. Don’t include graphic novels in the curriculum simply because you can; include them because they are the best tool to use. A great deal of the Australian English Curriculum focuses on multimodal texts – either working with them or creating them – and so familiarity with this format is an awesome way to develop student’s skills in multiliteracies.

An example of how graphic novels might be used in a series of lessons for Year 8 is available here. These simple lesson plans have been developed by myself and our Education Officer – English, Kim Summers, as a way of introducing teachers to the possibilities in using this format in the classroom.

Start just by sharing a graphic novel with your students. Consider a graphic novel version of a text you might usually teach, or better still, deepen your teaching by using both traditional and graphic novel format. Investigate having students create a graphic novel (or part of one) as a writing task. Almost all literature strategies equally apply to graphic novels, but check out this list of easy to implement strategies for graphic novels for more ideas.

Teachers in Brisbane Catholic Education are welcome to borrow from our range of resources to support their investigation into graphic novels. For all other readers, check out our Pinterest Board of resources.

If you have used graphic novels in your library or classroom, share your experiences or advice in the comments below; we’d love to hear from you!

References:

Eisner, W. (2008). Comics and Sequential Art: Principles and Practices from the Legendary Cartoonist. New York: W. W. Norton & Company.
Hill, R. (Ed.). (2004). The Secret Origin of Good Readers: A Resource Book. Retrieved from http://www.night-flight.com/secretorigin/SOGR2004.pdf
Laycock, Di (2014) The Power of the Panel. Workshop presentation for English Teachers Association Queensland, 31 May 2014.
McCloud, S. (1994). Understanding Comics: The Invisible Art (Reprint edition.). New York: William Morrow Paperbacks.
Oddone, K. (2014). Graphic Novels – bring your teaching to life. Pinterest. Curated list. Retrieved June 10, 2014,
from http://www.pinterest.com/kayo287/graphic-novels-bring-your-teaching-to-life/

Resourcing the contemporary curriculum.

The Melbourne Declaration on Educational Goals for Young Australians places great emphasis on the work of education to be realistic and responsive to new local, regional and global demands (MEETYA, 2008).  This emphasis is at the heart of Brisbane Catholic Education’s Learning and Teaching Framework (site accessible only to Brisbane Catholic Education Employees).

“As a Catholic Christian community, we educate all to live the gospel of Jesus Christ as successful, creative and confident, active and informed learners; empowered to shape and enrich our world.”
Learning and Teaching Framework,
Brisbane Catholic Education, 2012

The Religious Education Curriculum continues to deepen the call of educators to be responsive to the contemporary demands of education so to;

“…form students who are challenged to live the gospel of Jesus Christ and who are literate in the Catholic and broader Christian tradition so that they might participate critically and authentically in faith contexts and wider society.”
Religious Education Archdiocese of Brisbane,
Brisbane Catholic Education, 2013

The classroom teacher of Religious Education must draw on these contextual understandings to access, curate, engage, innovate and collaborate to resource both Religious Education and the Religious Life of the School so students learning experiences are rich, dynamic, engaging and contemporary.

ACCESS

ResourceLink is Brisbane Catholic Education’s contemporary resourcing and information centre, providing staff from Brisbane Catholic Education and Religious Institute schools, the Brisbane Catholic Education Office and other Archdiocesan groups with access to a diverse range of high quality resources to support their work.

Our work is driven by the need to ensure that our physical resources such as DVDs, print texts, puppets, posters, Indigenous Australian realia, interactive kits, music scores, music CDs, prayer and spirituality kits and religious realia as well as our online resources such as eBooks and Audio books (only available to Brisbane Catholic Education staff and students), curated online content, blog and films are easily accessible and user friendly.

Borrowers can access the ResourceLink library catalogue via the Brisbane Catholic Education public page  or via the Brisbane Catholic Education portal or K-web.  Browsing can be done via multiple ways but first a simple key word search will (in most cases) draw suitable results.

If signed in borrowers can book the resource then and there for a time which is suitable for the planning of learning and teaching within the Religious Education classroom.

Whilst the ResourceLink catalogue is one possible way of accessing high quality resources for Religious Education there are many other sources that can be accessed to locate appropriate resources for learning and teaching:

Some of ResourceLink’s favourites are:

The Trove website states that Trove is an exciting, revolutionary and free search service.  With millions of items, Trove is an unrivalled repository of Australian material.  Trove is for all Australians.  Whether you are tracing your family history, doing professional research, reading for pleasure, teaching or studying.

AustralianScreen is a promotional and educational resource providing worldwide online access to information about the Australian film and television industry and is operated by the National Film and Sound Archive.

Scootle is a repository of quality digital resources to support the Australian Curriculum which can be used directly by students and by teachers to learn, teach and collaborate.

CURATE

The term curator, from its Latin roots means to “take care”.  As educators we often are curating much content, making decisions about the quality and value of resources, text, technology and other learning activities. Sometimes a great resource is located, but when it comes to teach that topic again, it can’t be located again.  With the advent of social bookmarking and other online curation platforms, educators have powerful tools to curate quality digital content.  To learn more about content curation and online curation tools.

Kay Oddone (Librarian ResourceLink) and Susanna Di Mauro (Education Officer Information and Systems ResourceLink) promote the idea that anyone can locate resources but it is what an individual does after they locate such a resource that is really exciting.  In their roles with ResourceLink this team of curators work through a specific process to identify and curate quality resources and content.

Firstly it is important to review the resource or content and ask critical questions of it:

  1. What is the focus and scope of the learning?
  2. Who is the target audience for the resource?
  3. Is this resource or content appropriate for our particular context and need?
  4. Is this the best type of resource for this context and need?
  5. Who is the author or creator and are they a reputable authority?
  6. What is the content and is it accurate, current and valuable?
  7. How should users access the resource or content in keeping with appropriate protocols?

Secondly it is important to discern the best way to curate the resources or content for access by students by asking a range of questions:

  • What is the literacy and numeracy levels of the audience?
  • Are there any permissions or security needed to access these resources?
  • What are the logistical implications for users in accessing these resources?
  • How user friendly is the curation tool and is it suitable for the target audience?
  • Is the curation approach in keeping with appropriate copyright and creative commons licencing?

After the content is reviewed and the curation platform has been chosen, teachers and students should be able to access diverse resources or content in a variety of ways given the technological and connected environment of learning today.

There are multitudes of curation tools available for use. Here are some of our favourites:

Suitable for students in upper primary and above. It is as easy as downloading the app and signing up for an account. Curators can then “pin” content to boards.  These boards can be shared with students, colleagues, parents and the wider educational community via twitter or a class blog. Please note account holders must be aged 13 or above.

Suitable for secondary students and teaching teams. This online tool will catalogue your texts for you.  Users can then add appropriate ‘tags’ for searching reviews or creating book lists.  These can then be shared with students, colleagues, parents or the wider educational community.

Suitable for primary students, this online tool collates useful websites in one location and is accessible from any computer.

Is suitable for all students. Users can collect, publish, and share curated web content.

Suitable for high school students and educators, users can build engaged audiences through publishing by curation. This is a highly visual tool, with the capacity to add detailed reflections on each ‘scooped’ item.

Suitable for all students to access. Users can organise, explore and share online content by creating content ‘pearls’, which can be displayed in a mindmap style.

Please note that many social media and curation tools require users to be aged 13 and above before creating their own accounts. For younger students, it is suggested that the teacher creates a class account which is co-curated by students, or teachers share their curated lists with students.

 

ENGAGE

A question that we often ask at ResourceLink is how might a resource be used as a way of unpacking multiple ideas or learning within a classroom.  There are so many great texts, resources, DVDs, online content or web tools available that we are often spoilt for choice.  Given this, the old adage “that less is more is something to hold on to.”  Often one resource can open up different learning pathways.  Taking for example Shaun Tan’s picture book The Lost Thing*, secondary or primary teachers can use this picture book as a starting point for study in Religious Education, English, History or Visual Arts.
* The book and video of which are available for loan to ResourceLink borrowers.

INNOVATE

Some people think that innovation it is outside of their particular experience or skill base.  Everyone can innovate in some way, be it in the manner in which they access or share resources or perhaps through the creation of a resource for learning experiences using mobile technology.

 

The Melbourne Declaration on Educational Goals for Young Australians calls educators to be responsive to the contemporary landscape within which they teach (MEETYA 2008).  Educators are challenged to innovate, not only in the approach taken to resourcing but also the approach taken to technology and pedagogy as well.  Ruben R. Puentedura’s model of Substitution, Augmentation, Modification and Redefinition or SAMR, whilst focused on mobile technology, provides a lens to approach resourcing. Quality resources not only enhance student learning, can transform it.  Read more about Puentedura’s model and mobile learning here.

How might you innovate the way you resource for learning and teaching?  Firstly go shopping.  Not to buy anything, but to see how retailers or cafes or restaurants are developing spaces and experiences to engage consumers.  Education, it can be argued, is similar to that experience as educators seek to engage students, and encourage ‘buy-in’. Importantly a significant amount of time should be spent understanding the context of the audience.  Firstly, identify the demands of the curriculum, content areas and achievement standards.  What is required? How is this already taking place?  Is there a need to innovate?  If so why?  Armed with this reflection it is then necessary to consider further the context of the class.   Who are the learners?  What are the individual learning needs?  What are the challenges and opportunities within the school in terms of access to technology?  What are the needs of the school community?

Being responsive to this context, you might substitute a DVD for a reader kit or augment a book with an eBook or modify a learning experience that moves from a re-enactment to a re-development and design and redefine the way students are learning by using technology and resources in a way not done before.

 

COLLABORATE

Teaching isn’t done in isolation.  Quality educators are collaborative. Once more the Melbourne Declaration on Educational Goals for Young Australians challenge educators to develop stronger partnerships (MEETYA 2008).  This is certainly an important part of quality contemporary resourcing.  The value of collaborative partnerships is vital in the delivery of an exciting dynamic learning environment.  Each member of the community has a contribution to make to the dialogue of student achievement within a school – especially the students.

Who might you turn to collaborate with?

  • Assistant Principal Religious Education or Religious Education Coordinator.
  • Teacher Librarian or School Librarian.
  • Colleagues beyond the subject area.
  • Students, parents and family members.
  • The wider community
    • The local parish
    • Local interest groups
    • Other schools
  • The world.

See how other educators are collaborating in a beyond their schools here.  If you are interested in this global collaborative approach to education, learn more from the work of Julie Lindsay at Flat Connections.

 

 

Resourcing contemporary learning and teaching requires a renewed approach. If educators are to work towards the goals as outlined in the Melbourne Declaration on Educational Goals for Young Australian then now is the time to take stock, to reimagine and to see how they can access, curate, engage, innovate and collaborate to work towards supporting student achievement within a contemporary context.

“If school systems are to be able to bring more students than ever before to higher levels of accomplishment than ever before, they will need to do some different things and do them in different ways…”

(Levin, 2007, p 230)

Co-Authors:

Susanna di Mauro (Education Officer Information and Systems ResourceLink)

Kay Oddone (Librarian ResourceLink)

Benjamin van Trier (Education Officer ResourceLink)

References:

Brisbane Catholic Education (2011) Learning and Teaching Framework, Brisbane, Brisbane Catholic Education.

Brisbane Catholic Education (2013) Religious Education Archdiocese of Brisbane, Brisbane, Brisbane Catholic Education.

Levin, B. (2008). How to change 5000 schools: a practical and positive approach for leading change at every level. Cambridge, Mass.: Harvard Education Press.

MCEETYA. (2008). Melbourne declaration on educational goals for young Australians. Melbourne: Ministerial Council on Education, Employment, Training and Youth Affairs.

Creative Commons and Flickr – a solution found!

Flickr

I’ve written before about the amazing collection of Creative Commons images that are available on Flickr, which are perfect for students (and teachers!) to use when creating any sort of visual content.  It is so important that as educators we model the use of Creative Commons licenced materials, because even though we do have some flexibility in education due to various copyright exceptions, if students wish to publish their work publicly these exceptions do not apply.

You can read more about Creative Commons if you are new to this term on this previous post on the ResourceLink blog.

Unfortunately, the solution which is described in this earlier post, using Greasemonkey to access Creative Commons licence information came unstuck late last month, when Flickr updated their image pages, which ‘broke’ the script.

As Cory Doctorow writes in this article about this issue, having no easy access to this Creative Commons licence information is extremely frustrating; such a wonderful range of images, which are so very difficult to attribute puts users off, and certainly sent me off looking to other sources for images when I was putting together some presentations last week.

The solution Cory suggests, using the Attributr script available through Github is terrific, but not for the faint hearted. It isn’t easy to navigate Github and get the script working; in fact, after reading this Lifehackr article about Github, I decided to look elsewhere for a solution.

2014-04-14_1305_001

Thankfully, Alan Levine, the creator of the original Greasemonkey script that I blogged about earlier, has again come to the rescue! He also has used Github to create a bookmarklet, but the difference is he’s designed it in such a way that it is really easy to use.

Simply go to his page (click the screen grab image above to access it), click on the Bookmarklet button and drag it up to your bookmark toolbar.

Now, when you go to any page on Flickr which has a Creative Commons Licenced image on it, click on the bookmarklet button, and a window will pop up with all of the attribution information you need! Too easy!

It looks just like this:

This means once again it is so easy to attribute creative commons images found on Flickr – and this is thanks to the work of others sharing their scripts and work generously under a Creative Commons Licence which allows us all to benefit from their technical skills. So thank you Cory Dodt (even though I found your solution too complicated for me) and thank you Alan Levine (Work found at http://cogdogblog.com/flickr-cc-helper/ / CC BY-SA 3.0) and thank you also to all of the other creators who share their work via Open Source or under a Creative Commons licence; together we is bigger than me!


creative commons licensed ( BY-SA ) flickr photo shared by opensourceway

Love Your Library on February 14

library lovers displayMove over St Valentine! February 14 is now also known as ‘Library Lovers’ Day’, and to celebrate, this post is all about why everyone should reconnect with the library – be it their school or institution’s library or a nearby public library.

Too often, we librarians hear comments such as ‘who needs libraries when we have Google?’, or, when they hear that one is a librarian, the response ‘so you just spend all day reading and telling people to be quiet!’

Today, more than ever, libraries play an essential role and events such as Library Lovers’ Day aim to raise the profile of the services that most people don’t even realise are freely available to them in this information age.

If, after viewing Pam Sandlian Smith speak, you still aren’t convinced we need libraries in the 21st century, ask yourself this:

What can your library and/or librarian do for you, that Google can’t?

photo credit: Enokson via photopin cc

photo credit: Enokson via photopin cc

1. Provide access to curated information that specifically meets your needs

Trying to find quality information on the internet has been described as trying to take a sip of water from a fire hydrant. Even choosing a novel to read can be an overwhelming experience when faced with the millions of titles available through providers such as Amazon.

Your library provides access to information and resources that have been carefully curated, chosen because they are of high quality and will meet local needs. What’s more, your librarian has been specifically trained to help you find the information you want; they know tips and tricks for searching online, have access to databases and indexes that allow them to drill down into areas that a simple surface search will not reach, and are familiar with the collection of resources that are currently available.

What’s more, with more resources being available digitally either online or for download, library catalogues are becoming far richer than simply lists of books that are sitting on shelves. The ResourceLink library catalogue  provides access to books, DVDs, CDs and other physical resources, as well as e-books and audio-books to download, links to websites, reviews of apps for installation on mobile devices and more. This movement to seeing the library catalogue as a social space, is being adopted across many libraries.

Librarians take pride in developing rich library catalogues that take users directly to high quality resources; the ten top ‘hits’ on a catalogue are probably much closer to what you need than the ten top ‘hits’ from a simple Google search.

2. Provide access to resources and items which may not be practical to purchase

Not everyone can afford to buy every book they want to read. Educational resources, used once in a classroom, can be difficult to justify, and technology is so expensive that it is often not worth buying something that you just want to play with to see if you like it.

Libraries can come to the rescue! Loaning out expensive items that are often used as a ‘once off’ makes economic sense, and in an age of sustainability also reduces waste. The ResourceLink library is purchasing increasing numbers of kits such as the Despatch Box and realia such as Indigenous and religious artefacts, which schools can borrow for the period of time in which they require these resources. Expensive texts can be borrowed so that teachers can peruse them before making the decision to invest, and DVDs, CDs, puppets and posters are available for effective lessons that involve multimedia, without the need for purchase.

3. Provide a social space to meet, collaborate, research, learn, share, relax!

The library provides one of the last public spaces which is truly free. While some may insist that the stereotypical ‘silent’ library still exists, in most places you will find that libraries provide spaces for meeting, talking, eating, working, studying, playing and more. With great examples of modern libraries here in Brisbane such as our own State Library, The Edge and our wonderful public libraries, we here at ResourceLink are also working towards making our space a welcoming, flexible learning environment. School libraries have long been a place of refuge from the playground for many students, and now, with changing technologies and concepts such as maker spaces becoming common place, libraries are even more exciting places to explore than ever before.

ALIA promotes Library Lovers Day, and this year, they are asking everyone to share why they love their library on social media, using the hashtag #librarylove – and take the time to vote for your favourite library also!

If you haven’t visited your nearest library recently, take the time to drop by. Let’s make it a date!

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Celebrate Australia Day!

Each year, when school returns we are immediately plunged into Australia Day celebrations – and at such a busy time of the year!

Below are some terrific resources that require little preparation, so you can grab and go and impress your new class with exciting and informative lessons.

The ABC has a terrific page full of news and information about Australia Day, suitable for high school students, with a special focus on our Australian of the Year. Find out how Australia Day is celebrated, read about what the day means to others, and explore what it is like to be a young Aussie living in a regional area.

2014-01-24_1458Explore with students how they each celebrate Australia Day, and then use the Australia Day website to explore how people across the nation celebrated. This site also features Australian history, teaching resources and digital learning objects for students to complete.

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Celebrate by sharing some wonderful Australian literature; this Pinterest board links to a number of titles, for younger and older readers, which would be great to share, as we reflect on our heritage and celebrate all that it is to be Australian. Many of these titles are available to borrow from the ResourceLink library for those who work in Brisbane Catholic Education, or to download from our BCE Digital Library.

Simple printable activities for early years’ students are available for download here. Rather than simply colouring the images in, why not have the students find photos of the flora or fauna online, and try to replicate their colours as closely as they can, or colour, cut out and create simple jigsaw puzzles to test their friends?

Why not search Trove for a fantastic range of photos, articles and digitised resources that show students how Australians have celebrated this day throughout history? A classic example is this photo reported to have been taken on the ‘first Australia Day’ in 1901:

  1. A.N.A. Day 1901. The first Australia Day  Colquhoun, James, fl. 1896-1915, (photographer.)

    A.N.A. Day 1901. The first Australia Day
    Colquhoun, James, fl. 1896-1915, (photographer.)

     

There are so many ways to explore and celebrate Australia Day – why not share your ideas and experiences in the comments?

Postscript:

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A wonderful colleague has alerted me to the fantastic wealth of resources available on the TES Australia website; with links for Primary and Secondary learning activities, video clips such as the one below and links to other resources, it is definitely one to check out.

Tech Tools for Christmas Classrooms

santa-in-sled-with-reindeer-hiIn the last few weeks of school before Christmas, it is often challenging to find quality resources that are engaging enough to keep over-excited students involved, and yet of educational value. This time of year is also extremely busy for teachers, who are writing reports, devising class groupings for next year, meeting with parents, directing Christmas concerts and more.

To meet the needs of time-poor teachers, I’ve devised a list of apps and digital tools that might be useful for keeping students challenged and engaged right up until the last day of school and even perhaps beyond into the Christmas break; please feel free to share your own ‘lifesavers’ in the comments below!

1. Caritas Advent Calendar

Click to download App or PowerPoint version.

Click to download App or PowerPoint version.

This beautiful Advent Calendar is available as a mobile app for iPad or Android tablets, or as a PowerPoint for those without a mobile device. Beginning December 1st, users are able to click each day on the marked button, and read reflections, consider social justice issues and pray about different causes and concepts. Go to http://www.caritas.org.au/advent or click on the image to learn more.

2. Holiday Time Machine


This app is amazing, and at 99c, will provide hours of entertainment and learning for students of all ages. This app has over 2500 videos including holiday specials, commercials, music and movie trailers dating from 1896 to 2013. This means students can view anything from original footage of a snowball fight filmed in 1896 to 2013 Christmas television commercial – and so much in between. Needless to say, having this much historical footage at one’s fingertips lends itself to fascinating historical inquiries, awesome visual literacy and critical literacy learning opportunities, comprehension activities, cultural literacy investigations; the list goes on. It also provides wonderful discussion starters for considering how our views of Christmas have changed, whether Christmas has become more commercialised, and how advertising reflects societal mores. Overall, a wonderful tool with many uses, and also entertainment on Christmas day – prompting memories and conversations across the generations! Download the app here.

3. Norad tracks Santa

Click to learn more.

Click to learn more.

Broaden student’s geographic knowledge using the Norad (North American Aerospace Defence Command) Santa tracker, which goes live on December 1st. Each day there is a  countdown, different games and activities, videos, music and more.  The site has been updated for 2013, and will feature  a 3D globe and new interactive games. Available as an app in the Windows, Apple and Android stores, it is also online at http://www.noradsanta.org/ . Tracking opportunities are also available on Facebook, Twitter, YouTube, and Google+  by  typing “@noradsanta” into each social media tool to begin.

4. Yummy Christmas

Click to access this app.

Click to access this app.

This free app presents very simple recipes to encourage young students to get involved in cooking this Christmas. Cooking offers many learning opportunities, not the least measurement skills and the chance to discuss healthy eating and the importance of a balanced diet during the holidays! The recipes are beautifully presented in a visual format, and feature easily obtained ingredients as well as a focus on healthy choices.

5. Christmas Nativity Scene

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Click to download this app.

Another free app, this one would be useful when teaching about the different versions of the Infancy narrative in Luke and Matthew’s Gospels. Students choose from a range of scenes and characters to create a Nativity scene; what they choose to include could be used to determine the differences in the different Gospel versions. Images can be saved to the photo roll on the iPad for easy sharing with others, or to be imported into a different app to be added to further.

On behalf of the ResourceLink team, I would like to thank all of our readers and followers, and wish you all a  very happy Christmas and a refreshing holiday break.  I look forward to sharing more interesting information with you in 2014!

Running a Maker Faire: Good Hard Fun at St Joachim’s

After being inspired by our fantastic day working with Gary Stager and Sylvia Martinez at the Invent to Learn day hosted by Brisbane Catholic Education (which you can read about in the earlier post, Resourcing the Maker Movement, my colleagues and I decided to run a Maker Faire at one of our schools. Being based at ResourceLink, I began creating kits of resources and equipment that we could use to run the Maker Faire, and which could then be borrowed by schools who wish to investigate using this style of hands on learning.

Running the Maker Faire

The plan was to run the Maker Faire at St Joachim’s, Holland Park West, where we could work with the Teacher Librarian who had also attended the Invent to Learn day, to introduce the Year 5,6 & 7 students to a range of hands on activities based on the ideas in Invent to Learn.

We organised the students into groups of 8, and timetabled them to spend about one hour on each of the activities, which they would rotate through throughout the day. cardboard alley

One space, ‘Cardboard Alley’ was open for the students to visit at any stage during the day, and offered the students the opportunity to use Makedo and Rolobox equipment with a huge assortment of cardboard boxes of all shapes and sizes. This was an important option, as it provided students a place to go and recharge if they completed an activity early, or if they just needed a ‘brain break’ from the more challenging activities.

During the Maker Faire, the students had fun with:

Lego WeDo – an introduction to Lego engineering and robotics, Lego WeDo allows students from Year 3 and up to build and program simple models such as cranes, cars and ferris wheels. Using either the Lego WeDo software, or the free programming app Scratch, students can experiment and develop skills in  language and literacy, math and technology, as well as enhance their creativity, communication and design skills.

lego

Arduino – Arduino is an open-source electronics  platform based on flexible, easy-to-use hardware and software. Using Arduino, students can write simple programs using  Arduino open source software to create projects using motors, gearboxes, speakers, LEDs, switches, cases and many other electronic parts.Projects can be as simple or as complex as you wish, suiting users from Year 5 and up.

arduino

Makey Makey – allows students to turn everyday objects into touchpads and combine them with the internet. Simply use the supplied wires or alligator clips to connect any type of everyday item (such as fruit, plants, coins, play dough etc) to the Makey Makey board, and then plug the board into the computer, and you are able to interact with the computer by way of the attached objects. Students love playing computer games using fruit as the controllers!

makey

Squishy Circuits- by combining conductive and non-conductive dough with a battery pack, leds, small motors and buzzers, students are able to create innovative simple circuits of any shape. A fascinating way to learn about circuitry and basic electronics.

squishy

Interactive Cardcraft- students were able to make light up greeting cards by using conductive paint and copper tape along with led lights and small batteries to create simple circuits on the cards. The challenge was to apply their understanding of circuits and switches to the real-life application of the greeting card.

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Interactive Wearables – Using ideas from this wonderful soft circuits booklet, students created brooches and arm-bands that lit up by sewing circuits using conductive thread, copper tape, batteries and led lights. While the sewing was challenging, so too was the application of their understanding of simple circuits to another practical challenge.

wearables

During the day, the students had so much fun. Their smiles, their engagement and the question ‘is this really school work?’ was evidence that the Maker Faire was a big success. However, not only did the students have fun; they also learnt so much about circuitry, programming, robotics and simple electronics, as well as developing their creativity, their problem-solving strategies and their ability to collaborate and work together. We encouraged the students to ask each other for help, and to share their successes and failures throughout the day. Listen to the conversations the students are having during this short video:

Constructing the Invent to Learn kits: advice for libraries wishing to resource Maker Spaces

When creating the kits for the Maker Faire, I purchased equipment from a range of different outlets. As a library, ResourceLink cannot supply the consumable equipment required for these kits, and so I created detailed lists of what was included and what the user needed to supply in order to run the activity successfully. This information is included in each kit on a laminated card (copies of which you can download below). I also included where possible printable information and instruction cards, which you can download also from the links below. Being based in Brisbane Australia, please note that some of the suppliers are locally based, however some of the online retailers ship all over the world.

Cardboard Construction:

Click on the image to download a printable pdf version.

Click on the image to download a printable pdf version.

Click on the image to download a printable pdf version.

Click on the image to download a printable pdf version.

Squishy Circuits:

Click on the image to download a printable pdf version.

Click on the image to download a printable pdf version.

Makey Makey:

Click on the image to download a printable pdf version.

Click on the image to download a printable pdf version.

Arduino:2013-10-30_1217_001Lego Engineering:2013-10-30_1217_002Interactive Papercraft:2013-10-30_1217_003

Links to all of the resources you could possibly need to learn more about Maker Faires and creating maker spaces in a library are available on the ResourceLink Pinterest Board, Makerspaces and STEAM in Libraries or Anywhere, and also curated on this Pearltrees site.

For those who want to try running their own Maker Faire, I can only say: Go for it! The learning, the enjoyment and engagement is well worth the organisation, and the equipment is really not as costly as you would imagine. Start small, and build up. You may be surprised at what your school already owns, once you start investigating! For those in Brisbane Catholic Education, borrow these pre-made kits as a ‘try before you buy’ – contact ResourceLink find out how you can borrow these new resources today!

Understanding E-Textbooks – it’s not Elementary!

Many  schools are currently wrestling with the concept of e-textbooks. The traditional textbook provided a simple interface to support student learning; the e-textbook creates numerous complexities. However, like everything in education, we are challenged to provide whatever offers students the best learning experience.

The ability to publish books in a digital format is still so new; although we have had access to pdf versions of textbooks and texbook information available via a cd-rom for some time, the iPad, through which so many of us access e-publications was launched on the 3 April, 2010 – just 3 years ago! The Kindle became available in Australia just one year before that – on October 19, 2009.

It is easy to forget this fact, and also to overlook the fact that the physical textbook itself has gone through many iterations to become what it is today. One of the earliest textbooks is Ars minor (The Smaller Art [of Grammar]). It was written in the 4th century by Aelius Donatus, who was the teacher of Jerome who translated the Bible from Hebrew and Greek into Latin. Donatus’s Ars minor was one of the first items to be printed in Europe, on Gutenberg’s printing press.  By the time education was made compulsory in the 19th century, the textbook had established its place in the classroom; it sold approximately 2 million copies in 18th century America.

So a tool that has been central to teaching and learning for over 300 years is now being challenged by a new delivery method – is it any wonder that for those of us teaching during this time of transition, we are finding that it is not all smooth sailing!

The University of Queensland Library defines etextbooks as follows:

E-textbooks are a subset of the ebook format. E-textbooks are written for students, published for use by educational institutions. They cover core course content. This contrasts with ebooks bought by the library that support research, or to supplement the learning experience. E-textbooks generally come with features not available to print equivalents: assessments, such as quizzes; lecture slides; social media channels, facilitating student interaction. Until recently, e-textbooks have been digital equivalents of printed books…there is an increasing trend for e-textbooks to be born digital, and to not be released in print. (University of Queensland Library, 2012)

Unlike physical textbooks, digital textbooks can take different forms:

  • Hybrid textbooks – print textbooks with a cd rom insert with digital support material
  • Digital textbooks – replicas of print textbooks in different file formats
  • Enhanced digital textbooks – delivered online or in ebook format, these textbooks feature interactive elements such as quizzes, video clips or social media capabilities
  • Proprietary publisher solutions – online teaching and learning environments which contain textbook information as part of the offering (Hallam, G. 2012)

Some challenges may derive from the fact that the potentials of digital delivery of learning materials go far beyond the traditional textbook format, however currently some publishers are trying to replicate the textbook model, using digital tools.

The advantages of e-textbooks seem logical:

  • 24/7 and remote access
  • enhanced mobility and reduction in physical size
  • inbuilt features such as search, dictionary
  • enhancement of learning experience via inbuilt multimedia and interactivity
  • improved accessibility for students with sight impairment

However,  teachers and teacher librarians report challenges including

  • the need for digital  infrastructure including strong WiFi networks
  • the cost of providing/maintaining devices required to deliver digital content
  • the time-consuming nature and complexity of management
  • the inability to provide textbook hire or resale of texts

At present, there are many models of digital rights management, and each publisher retains the right to determine how users may access the content, and for how long. Textbooks may be licenced to individual students via registration keys which may expire after 12, 18 or 24 months, and the ability to transfer ownership should a student no longer require a text varies in complexity, and is in some cases not possible. Schools which previously operated a book hire scheme cannot offer this cost-saving measure when using digital textbooks. Students themselves often find that they find the traditional paper textbook easier to manage, depending upon the subject material.

It is not surprising that these challenges exist, given how recently digital textbooks have become available. As technology improves, and as publishers establish more effective models of distribution, these issues will reduce. In fact, one product which seems to address some of these challenges is LearningField, which is  a new initiative from the Copyright Agency. From the Learning Field website:

The website and application provide an industry solution for the distribution of digital textbooks to secondary school students. LearningField provides a resource-rich digital platform which allows teachers to select the best material to support the differing needs of Years 7–10 students across all subject areas. Initially content is provided by publishers Cambridge University Press, Jacaranda, Oxford University Press and Pearson.

While paper textbooks will probably exist for quite some time yet, initiatives such as this show that there is scope to move beyond traditional models of content delivery, and to embrace the potential that digital technology provides. The next few years will most probably be a bumpy journey, and currently e-textbooks are anything but elementary; but one good thing about the rate of technological change is that we certainly will not be waiting for too long!

For a summary of this post and for further resources, check out this interactive image: http://www.thinglink.com/scene/447617168394158080

References:

Hallam, G. C. (2012). Briefing paper on eTextbooks and third party eLearning products and their implications for Australian university libraries. Retrieved from http://eprints.qut.edu.au/55244/

The New England Primer. (2013, October 11). In Wikipedia, the free encyclopedia. Retrieved from http://en.wikipedia.org/w/index.php?title=The_New_England_Primer&oldid=576716878

University of Queensland Library (2012a). E-Textbook FAQs. Retrieved October 18, 2013 from http://www.library.uq.edu.au/about-us/e-textbook-faqs

Resourcing the Maker Movement – ResourceLink ventures into the Makerspace!

This title is available to BCE staff to borrow through ResourceLink, or to purchase online through Amazon.

This title is available to BCE staff to borrow through ResourceLink, or to purchase online through Amazon.

This is the first of two posts on the Maker Movement – inspired by a recent visit to Brisbane Catholic Education by two educational leaders, Gary Stager and Sylvia Martinez.

Their ‘Invent to Learn ‘ day inspired the twenty or so fortunate educators who were participating in their workshop, including myself, to take up the challenge and bring hands on tinkering and making to learning.  Gary and Sylvia gave a fantastic overview of why the ‘maker movement’ is such a powerful way to bring learning to life in the classroom, before setting we teachers loose at a range of learning stations, where we could see for ourselves the enjoyment and reward of ‘making’, as well as the clear connections this hands on learning has for Maths, Science, Technology, The Arts, English and more.

Inspired by this day, we decided to plan a ‘Maker Faire’ for students at one of our schools, and how we did this and what happened will form the second ‘maker movement’ blog post. This post focuses on some of the many wonderful resources already available for teachers who wish to learn more about how to bring about this learning in their classrooms, and why it is so powerful.

The books mentioned in this blog post are all available for sale online, but are also available to borrow from the ResourceLink library for staff of Brisbane Catholic Education.

The seminal text in this area is of course Stager & Martinez’s recently published ‘Invent To Learn‘. Accompanied by a fantastic website, the book begins with ‘an insanely brief and incomplete history of making’, which brings readers up to date with the work of Jean Piaget and Seymour Papert, exploring the Reggio Emilia Approach and highlighting how hands on learning has featured in classrooms during many periods of history, but has never been as accessible as it is now:

‘Today we have the capability to give every child the tools, materials and context to achieve their potential…thanks to the personal fabrication and physical computing revolution… unencumbered by the limited imaginations of today’s education policy makers.’

Stager and Martinez provide not only theory and sound arguments for why kids learn better by making – they also provide strategies, advice and resources for teachers who want to bring making into their classrooms.

The maker movement is all about hands on – and so the first titles that were added to our library’s collection are ones that inspire exciting, innovative and ‘dangerous’ projects – just the thing for those looking for something to make or do.

Unbored is available to BCE staff for loan from ResourceLink and available for sale online.

Unbored is available to BCE staff for loan from ResourceLink and available for sale online.

Unbored is a huge resource. According to the introduction by Mark Frauenfelder, co-founder of Boing Boing,

‘it is the first kids’ book to truly encourage a hands on approach to creating a personally meaningful life –  a powerful antidote to those forces that constantly try to shape us into passive consumers of pre-made reality.’

With Chapters devoted to you, home, society and adventure there are over 350 different activities, games, challenges, story excerpts, comics and more to keep kids and adults entertained for months.

Visit unbored.net for a sample of activities and ideas from each of the book’s chapters, which are complete with exhaustive resource lists with further reading and websites.

 

50 Dangerous Things is available for loan to BCE staff through ResourceLink, and available to purchase online.

50 Dangerous Things is available for loan to BCE staff through ResourceLink, and available to purchase online.

Another terrific title we have added to our collection is 50 Dangerous Things (you should let your children do) by Gever Tulley and Julie Spiegler. Tulley is best known for his school, Brightworks which is a non-profit private school, currently catering for 30 students. The students learn through a hands-on pedagogical approach where students investigate their own ‘arcs’ – projects of their choosing which have three different phases: exploration, expression, and exposition.

In 50 Dangerous Things, Tulley and Spiegler give explicit instructions (with note paper provided to jot down observations, improvements and new ideas) for 50 wild and crazy things – things that some kids have never even considered trying.

These projects range from mastering the perfect somersault to constructing your own flying machine, and reflect the truly sheltered nature of some childhoods compared to those of 20 or 30 years ago. While some projects are challenging and do require adult supervision (such as changing a tyre or experimenting with fire), others, such as climbing a tree or walk home from school encourage kids to take back the childhood experiences many adults took for granted.

This is available to for BCE staff to borrow from ResourceLink or to buy online.

This is available to for BCE staff to borrow from ResourceLink or to buy online.

For indoor making adventures, we purchased Super Scratch Programming Adventure! – a colourful, graphic based book which gives students step by step instructions for creating different games using the free to download Scratch program, which will run on most basic computers and enables kids to experiment with graphical programming. Scratch was developed and is maintained by the MIT Media Lab, and is a simple tool allows kids to program their own interactive stories, games, and animations — and share these creations if they so choose with others in the Scratch online community.

This video is a great way to learn more about Scratch, directly from one of its creators:

The Super Scratch Programming adventure gives kids a starting point for making different games – and once they have begun coding in Scratch, they are free to iterate, improve and develop the games in complexity and quality. It’s the hands-on ‘getting inside’ of the computer game that empowers kids to explore and take an active role rather than passively consuming pre-created games; it also gives kids a huge kick when others play or interact with one of their own creations!

cc licensed ( BY ) flickr photo by Morten Diesen: http://flickr.com/photos/mortendiesen/8091682612/

cc licensed ( BY ) flickr photo by Morten Diesen: http://flickr.com/photos/mortendiesen/8091682612/

Each of these hands on ideas books are open exciting avenues for teachers – but will your principal let you take this path?

Thankfully, ResourceLink has also added to its collection books that give you the theory and the research that shows that operating in the makerspace is a credible and worthwhile investment.

Two of these books available for loan to BCE staff (and available for sale online) are World Class Learners by Yong Zhao and Creating Innovators by Tony Wagner.

Both of these titles are available to BCE staff to loan or to purchase online.

Both of these titles are available to BCE staff to loan or to purchase online.

Zhao argues that students leaving school today will be entering positions which increasingly require creativity and entrepreneurial skills – and that current educational systems which focus on standards and high stakes testing are not necessarily the best methods for developing these:

…existing evidence suggests at least that tightly controlled standardised curriculum, a uniformly executed teaching approach, narrowly prescribed and carefully planned learning activities, and rigorously watched and frequently administered high-stakes testing do not produce creative and entrepreneurial talents, although they may lead to higher test scores. Zhao, p17.

Zhao concludes that students who have autonomy to follow their interests and passions, who are given the opportunity to produce and create and who are not limited to working solely within the limits of the classroom will have a greater chance of developing the skills and qualities required by a 21st century workforce.

In Creating Innovators, Wagner echoes these findings, identifying schools, colleges and workplaces where cultures of innovation are nurtured through collaboration, interdisciplinary problem-solving and intrinsic motivation. Below is just one of the 60 videos created to support the text. 

The maker movement is innovative, exciting and has so much potential for learners – stay tuned for our next post about how we bring it to life in one of our schools.